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Posts tagged Snow Leopard

How to not post for a long while.

Jan06
2011
Leave a Comment Written by Dave

It’s actually a very complicated and intricate process.

You start by making a classy Christmas Post on the 23rd of December. You then work on videos, comics, and earn money at your part time job until Apple releases their Mac App Store Application along with Mac OS X Snow Leopard 10.6.6 on January the 6th in the year of our LORD 2011.

Then you promptly wake up at 8, fall back asleep, then wake up to a phone call on your iPhone saying you’ve just one three tickets to go see Spamalot on Friday the 7th of January in the year of our LORD 2011. Then you hop out of bed, take an ADD pill, eat a Pop-Tart, chug some blue Mountain Dew, and run downstairs, fire up your Mac, log into your website and make a post. Easy you say? **** off, dude. It’s harder than it looks. (AND THAT’S NOT WHAT SHE SAID GODDAMMIT. THAT JOKE IS OLD.)

So yeah. A re-cap:

Apple released their App Store Application for the Mac. (I sense a possible space-time continuum disrupting event if you could download the Mac App Store Application from the Mac App Store Application. On that note I dreamt I when was in the Back to the Future universe for the second time in two nights. This is getting heavy.)

Also Apple released Mac OS X 10.6.6 which seems to mostly just house the Mac App Store Application but may also have fixes for bugs here in there including graphics drivers. They like updating those more recently than they used to.

-Peace Off.

Posted in General News, News - Tagged Apple, Back to the Future, Christmas, iPhone, Mac App Store Application, Mountain Dew, Pop-Tart
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Apple: Snow Leopard Graphics Update 1.0

Aug17
2010
Leave a Comment Written by Dave

Today, Apple released the Snow Leopard Graphics Update 1.0.

it should fix a lot of gaming issues specifically in Team Fortress 2 and Portal.

We’ll be testing it later to find out if this is true.

My iMac’s Specifications: Intel Core 2 Duo 2.66 ghz, 4 gig 800mhz RAM, ATI Radeon HD 2600 Pro (256 VRAM) All these games were played in windowed mode at 1024×640 or 1280×800

After much testing (playing games on my mac) I discovered that this update works wonders. So let’s go down the list:

Half-Life 2/ Portal/ Team Fortress 2/ Counter-Strike: Source/ Day of Defeat Source: Huge frame rate boost, I was able to actually reach a cap of frames per second at 297 where I used to get half that. Also lighting seems… better?

Killing Floor: I haven’t found a way to display a numerical value of the frames per second in Killing Floor yet but I did notice an increase of FPS during intense ammounts of fighting compared to before.

Bioshock: Definite increase in the FPS of the game. I can have my shaders up higher without dropping to 20-30 frames per second. (THough 20-30 gives bioshock that old movie feel which is kind of nice)

Call of Duty 2: I can now have extreme effects on without a significant loss of frames per second. (There’s still some)

Call of Duty 4: Didn’t notice an increase but I’m sure a new iMac would have seen a boost if it was having issues.

Halo Demo: Actually Halo Demo seemed to suffer a bit in performance. Yes, fps is boosted when there’s no action in the scene but Silent cartographer stayed at around 30-40 fps when fighting. Maybe someday I’ll get the Intel version. I still have the PPC demo…

Well that’s all I got for you now.

Peace

Posted in General News - Tagged AMERICA, Apple, Graphics, Portal, Team Fortress 2
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